Also adding to this feedback, since the topic “limited support for ultra-wide-screen” has been merged with this one, while playing on Ultrawide the field of view gets smaller, limiting the view of both upper and lower areas of your screen (which results on enemies attacking you from areas that you can’t see, while players with 16:9 aspect ratios don’t have this problem).
Here’s two comparison screenshots:
While playing on 2560x1080 - https://imgur.com/ZZ5ixd3
While playing on 1920x1080 - https://imgur.com/jrLVziF
Hope this gets looked into! Thank you!